
A half-skull difficulty run with just a handful of pirates to deal with, right? That almost worked when dealing with the Griffin, but despite being knocked down, it just would not die.Īnd then everything went to hell for everyone. This entire ill-fated mission was a colossal comedy of errors. Despite it having a symmetrical frame, my Jenner JR7-A only has weapons on one side - a large laser and two defective medium lasers, making it far from the most reliable weapon on the battlefield. Starting out in Solaris space, RogueTech saw fit to bless me with an oddball bunch of asymmetrical units, none heavier than 40 tons. My Hatchetman was dismantled from all sides, the Phoenix Hawk got outflanked by the hiding Shadowhawk fittingand Bessie ate about two hundred missiles after missing four easy shots in a row. I took a risk and fired a single shot while just over the redline, and it caused all my LRM ammo to explode, with predictable effect. Everything that could have gone wrong, suddenly did. The enemy Wolfhound scored a lucky hit by circling behind and lasering a heat sink right off my Hunchback, but the LRM units just ineffectually lobbed shots from miles away. The Uziel admittedly had some tonnage and decent-looking weapons, but it went down almost immediately after my Hatchetman drove its sword into its engine from behind. Either the enemy spawn tables weirded out, or we ended up fighting a completely broke unit, because all they had was a Wolfhounda Uziel new in this modand a pair of tanks armed with LRMs. It also had a top-of-the-line stealth package, for some bizarre reason.Īs this is RogueTech, I decided to tempt the fates on this first mission, taking on a rival mercenary lance in a straight slugfest.

How could I not name the outfit after it? The internal combustion engine swapped out for a fusion engine, but its armaments included little more than a retractable switchblade on one arm, a pair of flamer nozzles and a single-shot rifle. And then there was Bessiethe one-of-a-kind freakshow and albatross around my neck. Even the Urbanmech had an AC20 autocannon to offset being an Urbanmech. For this first run, RogueTech decided to have some mercy.

Every faction is at war with everyone else, so whoever you choose to work for is down to personal preference.Įvery shot at RogueTech is going to be different, and the mod is continually evolving and adopting new features. It takes place on a persistent, shared online campaign map where players can change the ownership of a planet by completing missions for the faction they want to support. Below, three stories of my own attempts to lead a squad through missions and gain a foothold, plus a quick guide to how to install and play the mod yourself.
